Entity: predicate

list_box(Handle, Parent, List_func, Lable, X, Y, Width, Height)

Creates a list box control.
Handle handle. Use _ if you don't need it. 
Parent handle of the parent window. Use _ for default.
List_func predicate which will receive edit messages
Lable the label of the firs column
X,Y coordinates of upper left corner
Width, Height  size of the window

Look at list box methods:

R is get_list_text(List_Box, Position)
R is get_list_length(List_Box)
R is get_list_selected(List_Box)
insert_list_item(List_Box, Position, Text, Icon)
delete_list_item(List_Box, Position)
set_list_icons(List_Box, Type, Icon1, Icon2, ...)
add_list_column(List_Box, Where, Label, Wide)
set_list_label(List_Box, Where, Position, Text)

You can use this predicate to change the stile of your List_Box. The information which you need for this is how bits in the style are connect to list box features.

Here is the list of important bits:
4  single selection   set 
0x200  in place edit  
0x4000   column header  

bits 1 and 2 are responsible for view style:
0  Icon  
1  Report   set 
3  List  

in place edit
If you want to support in place edit then you should to set this style (it is not set by default) and to proceed the message edit(Item, Text). This message is send when some one tries to edit the label of some of the list items and contain the handle of the edited item and the new text. The following example shows how this can be done:

  window( _, _, win_func(_), "List Demo", 100, 50, 370, 420).

win_func(init) :-
  list_box(G_List_Box, _, list_func, "Name", 10, 10, 150, 350),
  change_style(G_List_Box, 0, 0, 0x200),
  insert_list_item(G_List_Box, end, "First", _).

  yes_no("List Demo","Are you sure that you want to change this text.", ?),
  set_list_label(G_List_Box, Item, 0, Text).

See also:
list box methods

Look at the example:
List Box.spj (in folder Examples)